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BATTLETECH - cinematic motion design & storybaords

Really glad to have been chosen to do the cinematics animation on the recently released BATTLETECH.
Was very to work with Mike the creative director at HareBrainedSchemes, Jenn, Joel and Ben illustrations and bring camera movement and Vfx to them with 2.5d in AE:
https://www.artstation.com/mikebot
https://www.artstation.com/jennravenna/albums/638727
https://www.artstation.com/ceruleanraven
https://www.artstation.com/benzweifel
In addition to this intro cinematic, I also animated the Ingame story cinematics, so around 140 shots have been done for the whole project.
The storyboards are from the ingame ones.

Loic liok bramoulle battletech gif 01
Loic liok bramoulle battletech gif 04
Loic liok bramoulle battletech gif 07
Loic liok bramoulle battletech gif 02
Loic liok bramoulle battletech gif 06
Loic liok bramoulle battletech gif 05
Loic liok bramoulle battletech gif 03

BATTLETECH - Intro Cinematic

Loic liok bramoulle atlas death v7

3d animated shot in maya, Vray and AE 2.5d for enviro, discarded from the final intro cut for pacing.

Loic liok bramoulle board 01

Ingame cinematics storyboard extract.

Loic liok bramoulle board 02

Ingame cinematics storyboard extract.

Loic liok bramoulle board 03

Discarded shot of Kamea, replaced by the coronation one.