2022 visual development for a new IP at Dream harvest Games, and gameplay prototype production.
hunter portraits for gameplay prototype
gameplay prototype, responsible for all art, code: Sven Herman, UI: Declan J Keane.
Monster sculpt / substance / game-rez. Rig & anim: Pierrick picaut
NPC exploration
hunters exploration
enemies explorations
weapons style research
monster explorations
monster concept
monster elemental variation
keyart in a more realistic direction
Early keyart exploration
gameplay visual prototype
early sketches
early style research