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Cinematic for NeuroSlicers intro

I tempted to use more 3d than classic AE 2.5d cinematics on this one.
Using blender 2.8 to camera-map both the environment and the mixamo character, and 3dCoat to sculpt some props like the hooded figure and VR head-gear.
Used some kitbash to populate the base scene of the first two shots, and re-painted everything in PS.
Music by Daniel Elms.
SFX by Justin French.

NeuroSlicers - Mission 1 Intro Cinematic teaser