Bike chase, First place for Cyberpunk 2077 challenge on digital painitng school.

Super humbled to have won the first place on the official Cyberpunk 2077 challenge organized on Digital Painting School.
I restrained myself to play any game during the challenge, specially Cyberpunk 2077 hehe!
But it's one of the prizes I got so will sink my teeth into it shortly !
I was super inspired by the other submissions on the forum, that pushed me to try this last keyframe on the 31 december, the last day of the challenge.
Huge thanks to the DPS team who organized this amazing challenge, and to Lorenzo Mastroianni and Marek Madej from CDProject Red who were the jury along the DPS team.

Final submission

Final submission

Explored the character with rather stylized sketches so I could have richer intentions in the final design.

Explored the character with rather stylized sketches so I could have richer intentions in the final design.

Early sketches, used to invalidate these directions, the first was not putting the character "in the light" enough as it needed to be in the shadows. The second was a bit too cartoon.

Early sketches, used to invalidate these directions, the first was not putting the character "in the light" enough as it needed to be in the shadows. The second was a bit too cartoon.

Raw render in blender's viewport, and composited passes in photoshop.

Raw render in blender's viewport, and composited passes in photoshop.

Even if just a napkin sketch, it was enough to picture very precisely the final scene in my mind, so for once I jumped in blender directly without doing a concept first.

Even if just a napkin sketch, it was enough to picture very precisely the final scene in my mind, so for once I jumped in blender directly without doing a concept first.